The Cave
A downloadable game
Once the application is launched, there will be a black screen: press space to continue and venture forth.
This is my biggest project so far! I crafted a small game by myself as a final university project in roughly 14 weeks using the Unity game engine. The core objectives of the project have been: procedural generation, A* pathfinding, and turn-based combat.
With some minor elements of UI, UX, aesthetics and lighting.
Status | Released |
Author | Mateusz Parfienczyk |
Tags | generation, Procedural Generation, Turn-Based Combat |
Download
Download
hack n slash final build.zip 395 MB